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color models in computer graphics donald hearn ppt
#1

Reflecting the rapid expansion of the use of computer graphics and of C as a programming language of choice for implementation, this new version of the best-selling Hearn and Baker text converts all programming code into the C language. Assuming the reader has no prior familiarity with computer graphics, the authors present basic principles for design, use, and understanding of computer graphics systems. The authors are widely considered authorities in computer graphics, and are known for their accessible writing style. A free Open GL supplement is available via the texts Prentice Hall Catalog page.

Features

Discusses current computer graphics hardware and software systems, techniques and applications.
Explores algorithms for creating and manipulating graphics displays and techniques for implementation.
Use of programming examples written in C to demonstrate the implementation and application of graphic algorithms.
Explores GL, PHIGS, PHIGS+, GKS and other graphics libraries.
Includes thorough coverage of 3-D modeling and rendering.
Features current topics such as distributed ray tracing, radiosity, physically based modeling, particle systems and visualization techniques.
Includes appendix with a detailed discussions on a variety of mathematical methods used in graphic algorithms.
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#2
Assuming the reader has no prior familiarity with computer graphics, the authors present basic principles for design, use, and understanding of computer graphics systems. The book also contains the following additional features: discussion of hardware and software components of graphics systems, as well as various applications; exploration of algorithms for creating and manipulating graphics displays, and techniques for implementing the algorithms; use of programming examples written in C to demonstrate the implementation and application of graphics algorithms; and exploration of GL, PHIGS, PHIGS+, GKS, and other graphics libraries. In addition, this book includes an appendix containing detailed discussions on a variety of mathematical methods used in graphics algorithms such as analytic geometry, linear algebra, vector and tensor manipulations, complex numbers, and numerical analysis. The C Version of this best seller can serve as a basic or supplemental text for undergraduate and graduate level courses. It is also used widely for professional self-study geared to the specific interests of the reader.
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#3
Hi am anbu i would like to get details on color models in computer graphics donald hearn ppt
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