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Title: electricity ganeration using salvaged air from moving train
Page Link: electricity ganeration using salvaged air from moving train -
Posted By: Preetam G N
Created at: Thursday 17th of August 2017 05:36:21 AM
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Title: ansys workbench moving heat source moving models
Page Link: ansys workbench moving heat source moving models -
Posted By: sindhu
Created at: Thursday 17th of August 2017 04:48:02 AM
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ABSTRACT

Present work is a numerical study of the effect of welding speed on welding induced residual stress in TIG welding. The moving heat source was modelled as a Uniformly Distributed Circular Heat Flow in ANSYS Workbench 15.0 to get the longitudinal and transverse residual stresses which were validated with the experimental data from literature. A study was conducted with the help of the model to assess the influence of change in welding torch speed on residual stresses. The predicted effect of weld speed on residual stress is in good ag ....etc

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Title: project report of 6th sem simple moving light opengl source code
Page Link: project report of 6th sem simple moving light opengl source code -
Posted By: maaz
Created at: Thursday 05th of October 2017 03:59:47 AM
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INTRODUCTION AND DESCRIPTION TO OPENGL

OpenGL programming can be done in Visual Studio(IDE), Dev Cpp etc.Project contains introduction to various parts of the OpenGL likes syntax, reason behind using them.

This project will also describe the detailed setting up of visual studio for the development of the openGL programs basically called pre requirements

We will talk about various application of openGL.

PRIMITIVES DATA TYPES OF OPENGL

Detailed description of the primitives data type s syntax of the openGL for eg. GL_LINES, GL_POINTS.

Ther ....etc

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Title: source code of moving train in computer graphics
Page Link: source code of moving train in computer graphics -
Posted By: [email protected]
Created at: Thursday 17th of August 2017 06:19:39 AM
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Title: source code for prims algorithm in opengl
Page Link: source code for prims algorithm in opengl -
Posted By: siyerindu
Created at: Thursday 17th of August 2017 05:56:23 AM
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source code for prims algorithm in opengl

The idea behind minimum spanning trees is simple: given a graph with weighted edges, find a tree of edges with the minimum total weight. What is a spanning tree? A graph that satisfies these three properties: connected, acyclic, and consisting of V - 1 edges. (In fact, any two of the three conditions imply the third condition.) What this means in practice is that a spanning tree is a collection of edges that connect any two nodes via a single path. It's probably easiest to understand a tree using the ....etc

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Title: embedded based advanced power generation from moving train and fire detection
Page Link: embedded based advanced power generation from moving train and fire detection -
Posted By: deepakjena2000
Created at: Thursday 17th of August 2017 05:37:47 AM
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Title: opengl code for moving man
Page Link: opengl code for moving man -
Posted By: sumeet0836
Created at: Friday 06th of October 2017 02:52:24 PM
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#include // Header File For The GLUT Library
#include // Header File For The OpenGL32 Library
#include // Header File For The GLu32 Library
//#include // Header File For sleeping.

/* ASCII code for the escape key. */
#define ESCAPE 27

/* The number of our GLUT window */
int window;

/* rotation angle for the triangle. */
float rtri = 0.0f;

/* rotation angle for the quadrilateral. */
float rquad = 0.0f;

/* A general OpenGL initialization function. Sets all of the initial parameters. */
// We ....etc

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Title: ELECTRICITY GENERATION USING SALVAGED AIR FROM MOVING TRAIN
Page Link: ELECTRICITY GENERATION USING SALVAGED AIR FROM MOVING TRAIN -
Posted By: ajaykiranvarma
Created at: Thursday 17th of August 2017 05:23:06 AM
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Title: opengl program moving train
Page Link: opengl program moving train -
Posted By: kikki
Created at: Thursday 17th of August 2017 05:16:45 AM
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opengl program moving train

Design and Implementation

For developing the train - it's bogies and engine we have defined a simple function. In this simple opengl projects example we are coding this function so we can make any no trains, by just calling it. The following is sample code for drawing train -

void TRAINS(int x1,int y1,int a,int b)
{
int i=0; glBegin(GL_QUADS);
glColor3f(0,0.0,1.0); //ENGINE
glVertex2f(x1,y1); //lengh of engine=60;height of engine=30;
glColor3f(0,0.0,1.0);
glVertex2f(x1+60,y1);
glColor3f(1.0,0.0,0.0);
glVert ....etc

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Title: opengl synopsis for train moving
Page Link: opengl synopsis for train moving -
Posted By: divyam
Created at: Thursday 17th of August 2017 08:06:29 AM
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opengl synopsis for train moving

void TRAINS(int x1,int y1,int a,int b)
{
int i=0; glBegin(GL_QUADS);
glColor3f(0,0.0,1.0); //ENGINE
glVertex2f(x1,y1); //lengh of engine=60;height of engine=30;
glColor3f(0,0.0,1.0);
glVertex2f(x1+60,y1);
glColor3f(1.0,0.0,0.0);
glVertex2f(x1+60,y1-30);
glColor3f(0,0.0,0.0);
glVertex2f(x1,y1-30);
glEnd();
while(i<3) {
glBegin(GL_QUADS); //BOGIES
glColor3f(1.0,0.0,0.0); //For right train a=795,b=510
glVertex2f(a,b);
glColor3f(1.0,0.0,0.0);
glVertex2f(a+60,b);
glColor3f(1.0,0.0,0.0);
glVertex2f(a ....etc

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